Hello, World.

I'm Daniel DiLallo.

Cinematic Reality Director Virtual & Augmented

More About Me

Let me introduce myself.

Profile Picture

Passionately Driven to create ground-breaking cinematic experiences utilizing emerging technologies such as Virtual & Augmented Reality. With 10 + years experience in game development and film productions. Well known throughout the game industry and VR & AR communities as a leading pioneer combining AI with volumetric Holograms & dynamic films. Recognized as an early adopter of new technologies and mixed reality subject matter expert and was positioned as a futurist by GQ Magazine - ("Dilallo thinks the near future will be based in augmented reality, where images are superimposed onto your surroundings (i.e. Pokémon Go). It’ll be as easy as slipping on a pair of goggles, choosing who you’d like to have over and seeing a famous adult actress flop around on your Ikea couch. What a time to be alive!")


Immersed inside Activision's Innovation lab up in Albany New York at Vicarious Vision's studio where I help lead development on several prototypes combining live crowd Cinematics with built in AI using reaction based filming techniques for Guitar hero which earned critical acclaim and winning many awards from major video game publications, and is considered one of the most influential games of the first decade of the 21st century and has earned more than $2 billion in sales.

  • Fullname: Daniel DiLallo
  • Job: Creative Director, Game Designer, Virtual & Augmented reality Developer, AI specialist, Hologram,ui,ux,audio designer & developer, Executive Producer ,QA
  • Website: www.danieldilallo.com
  • Email: danieldilallo1@gmail.com
  • Awards: Director’s Award - Public Speaking Director’s Award - Programming 2 Director’s Award - Final Project Recipient of the *Advanced Achievement Award*


My career in the game industry began before college as a Lead QA tester for Acclaim. Over a decade after I've been focused on becoming one of the most well rounded creative directors in the world with a bachelors and foundation built from computer engineering. I went on to become a Leading designer for Activison in several disciplines; mission, game, tech and audio moving into a producer role for several VR companies and to finally I moved my way into my career role as a creative Director where I've lead several teams on high profile VR & AR experiences

  • 90%
  • 85%
  • 90%
    Virtual Reality Dev
  • 95%
    Augmented Reality Dev
  • 75%
  • 75%
    Volumetric capture
  • 75%
    VR & AR Story Telling
  • 95%
  • 85%
    Scrum Master
  • 85%
    User interface(UI)dev

More of my credentials.

"Design is in everything, it's the core of creation; to know design fundamentals, principals, systems, the design process itself; one's achievements are only bound by their determination to see a design through fruition" - Daniel DiLallo

Work Experience

Creative Director

July 2013 - Present

3x Studios

3x Studios designs, captures, and produces cinematic experiences in virtual reality. We're collaborating with many of the world's most well known brands and musical talent to bring mind-blowing and immersive entertainment experiences to your fingertips.


July 2013 - Present


Leader in Augmented & Virtual Reality tourism applications and real life replication applications.

Lead Designer

May 2013 - June 2014


For more than 30 years, Activision has been changing the way people play. In the process, we have built one of the largest portfolios of recognized brands and today we are one of the most valuable interactive entertainment companies in the world.


Bachelor's Degree

Computer Engineering

July 2004 - 2006

Full Sail University

A state of the art University designed for the world of entertainment, media, arts, and technology. Full Sail's creative approach to education provides an immersive, fast-paced, and relevant learning experience that mirrors the workflow and collaboration found throughout today's rapidly evolving industries.


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Check Out Some of My Works.

Over the past Decade I've strived for excellence on every project I've worked on trying to set the quality bar higher each time.


What Can I Do For You?

I have a very wide diverse skillset that can be applied to multiple verticles inside multiple spaces.


Projects Completed


Happy Clients


Awards Received


Crazy Ideas


Coffee Cups



I'd Love To Hear From You.

Please don't hesitate to contact me

Where to find me


Email Me At


Call Me At

Phone: (516) 729 1822