Lead

designer

Began working with Hans Zimmer's Team laying out the music for the Green light Mission Also Worked with Mission Design Building the Game Mechanics and content pipelines along with design, develop and implement new tools for our Spyro Team

Lead

designer

Lead one of the Largest Audio Teams in the industry on this Triple A title with Advancements in Interleaved Music Technology and proprietary audio tools development.

Scriptor

Mission Design

Design, Develop, implement - Black Suit Tutorial Mission, Trick Race system and polish of several tutorial missions.

Technical

designer

Designed & developed tools and data management systems to increase workflow and speed up production including turn around times for realtime testing of content in game. Midi import and export, data compression along with designing realtime testing tools

Technical

designer

Optimized the Audio tools pipeline developing tools and data management systems to increase workflow and speed up production including turn around times for realtime testing of content in game.

QA

Did Beta testing and gold on several ps2 games @ acclaim Redstar being 1 of them

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